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Once the executable file (Rufus-x.x.exe) is on your PC, double click on it to initiate the installation media creation process; Choose the target device under 'Device' To specify the Windows 10 ISO file under 'Boot selection,' click on the SELECT option to the right. Navigate to the folder containing the ISO and click Open to select it. Updates: for those who complains torrent link not working please read this All I can say is google extra torrents proxy or let me make it easy for you to go. Create Bootable USB for Mac on Windows 10, Mac and Windows file system is completely different, so you are not able to create bootable USB for Mac with PowerShell, CMD or Rufus.If you remembered, till MacOS sierra the Apple file system was Hackintosh, but MacOS 10.13 High Sierra has the technology of Apple Filesystem. That's why we can't create bootable USB with Windows tools.

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To create a bootable USB drive from a DMG file on Windows, you will need to have the right utility. That's because DMG is not native on Windows. It is the Mac equivalent of an ISO file that has been in use since Apple transitioned from the IMG format with Mac OS X. A DMG file, like ISO, can be used to install macOS operating system or Mac apps. If the Mac computer was broken or crashed and couln't get into the system, but you only have access to a Windows PC, there's still a way to make a bootable macOS install USB on Windows.

This article looks at three applications that you can use to create a bootable USB drive from a DMG file in Windows. All of them have their advantages and disadvantages, which we have highlighted. You can make the best choice for you based on the information provided below. They are in no particular order of preference.

DMG Editor - Make Bootable USB from DMG File on Windows

It is not easy to find an user-friendly application when it comes to make bootable macOS Install USB. That's the reason why we spent months to develop such an app. Our latest product, DMG Editor, is a fairly robust application for creating bootable USB from a DMG file. And it works well on both Windows and Mac platforms.

It is packed with modern UI and the steps are very step to follow. After several mouse clicks and wait a couple of minutes, a bootable macOS USB is ready for OS installation or system repair. You won't find any other applications on Windows that is better than UUByte DMG Editor!

Step 1: Download UUByte DMG Editor setup.exe from this website and follow the prompt to install the software on a Windows PC. Currently, it works well on Windows 10, Windows 8 and Windows 7.

Step 2: After installation, UUByte DMG Editor will be opened automatically. And you will see three options on the main screen. At this time, click 'Burn' tab And you will be lead to a new window.

Step 3: Insert an USB drive to Windows PC and the name will show up at the right side of USB icon. If the drive name was wrong, you can click 'Change' button to pick up the right device. Next, click 'Browse' button to add the .dmg file into the program.

Step 4: When the dmg file is loaded from local hard drive, click 'Burn' button to start burning dmg to USB drive. This process will be finished in less than 10 minutes and you have to wait before you can do anything with the device.

You will be notified when the burning task is completed. Now follow the link listed on the screen to start installing macOS from USB drive

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Convert DMG to ISO and Create macOS Boot USB from Windows

Since ISO is a better format for Windows, you can also convert the DMG to the ISO format and then use the ISO disk image to create the bootable USB. Please note that you can't boot your Mac from bootable USB made from an ISO file, which means you'll have to convert it back to DMG prior to that. Still, it's an effective way to create bootable media for a Mac computer. Here's how it works:

Step 1: Once you have the macOS install DMG file on a Windows PC, click on Windows + R to open the run dialog box, and type in CMD, then hit Enter. When the Command Prompt opens up, use the following command to convert the file to ISO:
hdiutil convert /path/sourceimagefile.dmg -format UDTO -o /path/targetmage.iso

Step 2: Download and install UUByte ISO Editor on your PC, insert the USB drive and launch the application.

Step 3: Click Burn button on the main screen and point to the converted ISO file. The drive will be automatically detected and click on Burn icon to burn the ISO to the USB drive.

Once the ISO is burned to the file, you can insert it into a Mac and convert it back into the DMG format. Since you're converting the file twice, there's a chance that the file could get corrupted in the process. If that happens repeatedly, then try this next method.

PowerISO: Make Bootable Mac Install USB on Windows 10/8/7

This Windows utility allows you do create bootable USB from DMG on a PC. You can also edit the DMG or extract the contents, and there's also an option to copy it to a disk. For this particular exercise, we'll show you how to use PowerISO to create a bootable USB drive on Windows without having to convert the disk image into another format like ISO.

Step 1: Download and install the application on your PC.

Boot

Step 2: Insert your USB drive and launch PowerISO.

Step 3: In the Tools menu, select 'Create Bootable USB Drive… '. You will need to give admin privileges to the software. Alternatively, you can run the program as admin when you launch it.

Step 4: Select the USB drive in the section called Destination USB Drive.

Step 5: Leave all other default as they are and click on 'Start' to burn DMG to the USB drive.

You should be able to see the progress, and a new popup will appear when the bootable media is ready. You can now eject the media and use it to run the DMG on a Mac computer.

Conclusion:

All of these methods are workable, so select the right one for you based on your level of knowledge and your preference.

To use an eGPU, a Mac with an Intel processor is required.

An eGPU can give your Mac additional graphics performance for professional apps, 3D gaming, VR content creation, and more.

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eGPUs are supported by any Mac with an Intel processor and Thunderbolt 3 ports1 running macOS High Sierra 10.13.4 or later. Learn how to update the software on your Mac.

An eGPU lets you do all this on your Mac:

  • Accelerate apps that use Metal, OpenGL, and OpenCL
  • Connect additional external monitors and displays
  • Use virtual reality headsets plugged into the eGPU
  • Charge your MacBook Pro while using the eGPU
  • Use an eGPU with your MacBook Pro while its built-in display is closed
  • Connect an eGPU while a user is logged in
  • Connect more than one eGPU using the multiple Thunderbolt 3 (USB-C) ports on your Mac2
  • Use the menu bar item to safely disconnect the eGPU
  • View the activity levels of built-in and external GPUs (Open Activity Monitor, then choose Window > GPU History.)

eGPU support in apps

eGPU support in macOS High Sierra 10.13.4 and later is designed to accelerate Metal, OpenGL, and OpenCL apps that benefit from a powerful eGPU. Not all apps support eGPU acceleration; check with the app's developer to learn more.3

In general, an eGPU can accelerate performance in these types of apps:

  • Pro apps designed to utilize multiple GPUs
  • 3D games, when an external monitor is attached directly to the eGPU
  • VR apps, when the VR headset is attached directly to the eGPU
  • Pro apps and 3D games that accelerate the built-in display of iMac, iMac Pro, MacBook Air, and MacBook Pro (This capability must be enabled by the app's developer.)

You can configure applications to use an eGPU with one of the following methods.

Use the Prefer External GPU option

Starting with macOS Mojave 10.14, you can turn on Prefer External GPU in a specific app's Get Info panel in the Finder. This option lets the eGPU accelerate apps on any display connected to the Mac—including displays built in to iMac, iMac Pro, MacBook Air, and MacBook Pro:

  1. Quit the app if it's open.
  2. Select the app in the Finder. Most apps are in your Applications folder. If you open the app from an alias or launcher, Control-click the app's icon and choose Show Original from the pop-up menu. Then select the original app.
  3. Press Command-I to show the app's info window.
  4. Select the checkbox next to Prefer External GPU.
  5. Open the app to use it with the eGPU.

You won't see this option if an eGPU isn't connected, if your Mac isn't running macOS Mojave or later, or if the app self-manages its GPU selection. Some apps, such as Final Cut Pro, directly choose which graphics processors are used and will ignore the Prefer External GPU checkbox.

Set an external eGPU-connected display as the primary display

If you have an external display connected to your eGPU, you can choose it as the primary display for all apps. Since apps default to the GPU associated with the primary display, this option works with a variety of apps:

  1. Quit any open apps that you want the eGPU to accelerate on the primary display.
  2. Choose Apple menu  > System Preferences. Select Displays, then select the Arrangement tab.
  3. Drag the white menu bar to the box that represents the display that's attached to the eGPU.
  4. Open the apps that you want to use with the eGPU.

If you disconnect the eGPU, your Mac defaults back to the internal graphics processors that drives the built-in display. When the eGPU is re-attached, it automatically sets the external display as the primary display.

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About macOS GPU drivers

Mac hardware and GPU software drivers have always been deeply integrated into the system. This design fuels the visually rich and graphical macOS experience as well as many deeper platform compute and graphics features. These include accelerating the user interface, providing support for advanced display features, rendering 3D graphics for pro software and games, processing photos and videos, driving powerful GPU compute features, and accelerating machine learning tasks. This deep integration also enables optimal battery life while providing for greater system performance and stability.

Apple develops, integrates, and supports macOS GPU drivers to ensure there are consistent GPU capabilities across all Mac products, including rich APIs like Metal, Core Animation, Core Image, and Core ML. In order to deliver the best possible customer experience, GPU drivers need to be engineered, integrated, tested, and delivered with each version of macOS. Aftermarket GPU drivers delivered by third parties are not compatible with macOS.

The GPU drivers delivered with macOS are also designed to enable a high quality, high performance experience when using an eGPU, as described in the list of recommended eGPU chassis and graphics card configurations below. Because of this deep system integration, only graphics cards that use the same GPU architecture as those built into Mac products are supported in macOS.

Supported eGPU configurations

It's important to use an eGPU with a recommended graphics card and Thunderbolt 3 chassis. If you use an eGPU to also charge your MacBook Pro, the eGPU's chassis needs to provide enough power to run the graphics card and charge the computer. Check with the manufacturer of the chassis to find out if it provides enough power for your MacBook Pro.

Recommended graphics cards, along with chassis that can power them sufficiently, are listed below.

Thunderbolt 3 all-in-one eGPU products

These products contain a powerful built-in GPU and supply sufficient power to charge your MacBook Pro.

Recommended Thunderbolt 3 all-in-one eGPUs:

  • Blackmagic eGPU and Blackmagic eGPU Pro4
  • Gigabyte RX 580 Gaming Box4
  • Sonnet Radeon RX 570 eGFX Breakaway Puck
  • Sonnet Radeon RX 560 eGFX Breakaway Puck5

AMD Radeon RX 470, RX 480, RX 570, RX 580, and Radeon Pro WX 7100

These graphics cards are based on the AMD Polaris architecture. Recommended graphics cards include the Sapphire Pulse series and the AMD WX series.

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Recommended Thunderbolt 3 chassis for these graphics cards:

  • OWC Mercury Helios FX4
  • PowerColor Devil Box
  • Sapphire Gear Box
  • Sonnet eGFX Breakaway Box 350W
  • Sonnet eGFX Breakaway Box 550W4
  • Sonnet eGFX Breakaway Box 650W4
  • Razer Core X4
  • PowerColor Game Station4
  • HP Omen4
  • Akitio Node6

AMD Radeon RX Vega 56

These graphics cards are based on the AMD Vega 56 architecture. Recommended graphics cards include the Sapphire Vega 56.

Recommended Thunderbolt 3 chassis for these graphics cards:

  • OWC Mercury Helios FX4
  • PowerColor Devil Box
  • Sonnet eGFX Breakaway Box 550W4
  • Sonnet eGFX Breakaway Box 650W4
  • Razer Core X4
  • PowerColor Game Station4

AMD Radeon RX Vega 64, Vega Frontier Edition Air, and Radeon Pro WX 9100

These graphics cards are based on the AMD Vega 64 architecture. Recommended graphics cards include the Sapphire Vega 64, AMD Frontier Edition air-cooled, and AMD Radeon Pro WX 9100.

Recommended Thunderbolt 3 chassis for these graphics cards:

  • Sonnet eGFX Breakaway Box 650W4
  • Razer Core X4

AMD Radeon RX 5700, 5700 XT, and 5700 XT 50th Anniversary

If you've installed macOS Catalina 10.15.1 or later, you can use these graphics cards that are based on the AMD Navi RDNA architecture. Recommended graphics cards include the AMD Radeon RX 5700, AMD Radeon RX 5700 XT, and AMD Radeon RX 5700 XT 50th Anniversary.

Recommended Thunderbolt 3 chassis for these graphics cards:

  • Sonnet eGFX Breakaway Box 650W4
  • Razer Core X4

Learn more

  • Learn how to choose your GPU in Final Cut Pro 10.4.7 or later.
  • To ensure the best eGPU performance, use the Thunderbolt 3 cable that came with your eGPU or an Apple Thunderbolt 3 (USB-C) cable. Also make sure that the cable is connected directly to a Thunderbolt 3 port on your Mac, not daisy-chained through another Thunderbolt device or hub.
  • If you have questions about Thunderbolt 3 chassis or graphics cards, or about third-party app support and compatibility, contact the hardware or software provider.
  • Software developers can learn more about programming their apps to take advantage of macOS eGPU support.

1. If you have a Mac mini (2018) with FileVault turned on, make sure to connect your primary display directly to Mac mini during startup. After you log in and see the macOS Desktop, you can unplug the display from Mac mini and connect it to your eGPU.

2. If you're using a 13-inch MacBook Pro from 2016 or 2017, always plug eGPUs and other high-performance devices into the left-hand ports for maximum data throughput.

3. macOS High Sierra 10.13.4 and later don't support eGPUs in Windows using Boot Camp or when your Mac is in macOS Recovery or installing system updates.

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4. These chassis provide at least 85 watts of charging power, making them ideal for use with 15-inch MacBook Pro models.

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5. Playback of HDCP-protected content from iTunes and some streaming services is not supported on displays attached to Radeon 560-based eGPUs. You can play this content on the built-in display on MacBook Pro, MacBook Air, and iMac.

6. If you use Akitio Node with a Mac notebook, you might need to connect your Mac to its power adapter to ensure proper charging.





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